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Recent Comments

  • Fidel E. Vaughn: Wild Earth: African Safari, to all intents and purposes, is an FPS without the urgency. You’re given...
  • Taylor G. Raymond: Wild Earth: African Safari, to all intents and purposes, is an FPS without the urgency. You’re...
  • BlackWatch: You should make an airsoft game. Just saying
  • Trinidad T. Huff: Wiping is actually a big thing in competitive paintball. Makes sense they’d put it in the...
  • Omarello: Best game in the world

About Us

Seattle-based Super X Studios started making games in 1998, winning 4 Independent Games Festival awards including 2003 Game of the Year.  Our studio is a registered developer on all three console platforms – Wii, Xbox360, and PlayStation 3 – and has shipped games on all three platforms as well as Windows.  Our cross-platform proprietary 3D engine has seen more than 12 years of continuous development and has served us well in over half a dozen titles.  Our games such as Greg Hastings Paintball 2, Wild Earth, and Far Gate have been published worldwide by top-tier publishers such as Ubisoft, Majesco, Codemasters, and Empire Interactive.


Areas of Expertise

  • 3D game design and development
  • Nintendo Wii, Sony PlayStation 3, Microsoft Xbox 360, Microsoft Windows platforms
  • Arcade / Motion-Simulator platforms (custom hardware integration)
  • Single player and online multiplayer
  • Various genres – Family, RTS, FPS, Sports, and others

Awards

 


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