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Recent Comments

  • Ryder Miears: There should be a way you can form teams and compete against each other like in real speedball.
  • Ryder Miears: Bet I’d beat you! I always place in the top two of every event! It’d be nice if you could...
  • jthrush: No, the current list of prizes can be seen at: http://gregredhastings.com/fnf .html
  • MASTER0FWAR567: The most realistic First Person Shooter ever made. Is the grand prize for FN3 still $5,000?
  • viral541: There’s no leaderboards at all.. And to make the game much more appealing ide say add a...

Jobs

We always welcome resumes from game development professionals for future on-site and off-site development needs. Send your resume and a link to your portfolio to jthrush@superxstudios.com. Please indicate the position for which you wish to be considered in the subject line of your email.

IMPORTANT NOTE: Please do NOT send any resumes or porfolios by snail mail. We prefer an email with your resume and link to an online portfolio (small attachments totaling <5MB are acceptable as well).

Current job postings:

  • 3D Character Artist
  • Skills: 3D Studio Max, Mudbox or ZBrush, high-detail character modelling/texturing
    On-site or off-site, contract/FTE

  • 3D Character Rigger/Animator
  • Skills: 3D Studio Max, MotionBuilder, character animation
    On-site or off-site, contract/FTE

  • 3D Environmental Artist
  • Skills: 3D Studio Max, terrains/buildings/vehicles/objects
    On-site or off-site, contract/FTE

  • Concept Artist
  • Skills: creative detailed character & environment concept art (2D illustration)
    On-site or off-site, contract

  • Interface Artist/Illustrator
  • Skills: UI and other 2D illustration
    On-site or off-site, contract

  • Game Programmer
  • Skills: C++, Windows/console/mobile game development
    On-site, contract/FTE

  • Web Developer
  • Skills: PHP, jQuery, MySql, NoSql, Linux server & cloud management
    On-site or off-site, contract

In addition, we always welcome resumes for evaluation for upcoming openings (both full-time and contract), especially in these areas:

  • Modeling / Texturing
  • Rigging / Animation
  • Programming
  • User Interface Design
  • Audio Engineering and Music Composition
  • Web Design
  • P.R. / Marketing
  • Distribution / Sales Reps

On-site jobs are at our studios in Seattle, Washington.

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